GameCoder
Guanajuato,Gto
México
B.S. in Computer Science student, Universidad de Guanajuato.
GameCoder Co-founder.
ACM ICPC Finalist:
ACM ICPC 2012 Warsaw, Poland
Actual work:
GameCoder Engine, 3D full reconstruction with Kinect.
Poster accepted SIGGRAPH 2011 Vancouver, Canada: "Dual Sphere-Unfolding Method for Single Pass Omni-directional Shadow Mapping." Marcel Stockli Contreras, Alberto José Ramirez Valadez, Alejando Jimenez Martinez
2008-Actual B.S. in Computer Science student, Universidad de Guanajuato
IOI 2008 Cairo, Egypt contestant (International Olympiad in Informatics).
TopCoder HighSchool Tournament 2007, Indianapolis, Indiana contestant.
IOI 2007 Zagreb, Croatia contestant (International Olympiad in Informatics).
ACM ICPC World Finals, Orlando Florida 2011 contestant.
ACM ICPC Mexico, Centro America y Caribe 2010 first place.
ACM ICPC Mexico, Centro America y Caribe 2011 first place.
Deep in the Savannah, Cheetah simulator ( SIGRAPH research challenge 2009 )
GameCoder Engine.
Motion planning in video games:Navigation mesh and PathFinding with behavior.
ANPA's judge.
Real-Time Ray-Tracing with glsl.
3D real-time fluid simulation ( navier-stokes ).
Kinemmings, lemmings/pingus game style with kinect.
3D full reconstruction with Kinect.
Ocean Water Simulation with CUDA.